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Apple could be fined up to $38 billion by Indian antitrust regulator

2026-04-20 23:08:21

Apple's refusal to provide financial data to an Indian regulatory agency as part of an antitrust case will culminate in a final hearing on May 21, as first reported by Reuters. According to the Competition Commission of India (CCI), Apple still hasn't submitted information about its financials and its views on an antitrust investigation that started in October 2024.

The case revolves around the CCI accusing Apple of exploiting its dominant position with the App Store, arguing that developers are forced to use Apple's proprietary system for in-app purchases. Apple countered that Android was the more dominant smartphone operating system in India and that iPhones held a smaller market share in India. However, Apple has slowly been gaining momentum with its share of the Indian smartphone market, hitting nine percent in 2025, according to data from Counterpoint Research.

Reuters reported that the latest CCI order said that Apple had plenty of opportunities to file objections or suggestions, but added that the company still hadn't submitted the "requisite financial information," which is used to determine the amount of a potential penalty. Apple argued that the penalties could be up to $38 billion and responded to the order by citing a separate case where the tech giant challenged the country's antitrust penalty law.

It's not the first time Apple has butted heads with the Indian government, as it previously refused to pre-install a state-owned app called Sanchar Saathi onto its smartphones. The Indian government later decided to withdraw its mandate requiring smartphone makers to install the app, but it's much less willing to budge on this antitrust case. According to Reuters, the CCI offered Apple two more weeks to file any responses before the final hearing date next month.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-could-be-fined-up-to-38-billion-by-indian-antitrust-regulator-150821172.html?src=rss

The Mandalorian and Grogu director used Apple Vision Pro to preview the film in IMAX

2026-04-20 22:03:31

Director Jon Favreau (Iron Man, The Jungle Book) hasn't been shy about embracing new technology for filmmaking. While producing The Mandalorian for Disney+, he was one of the first filmmakers to use ILM's massive LED screens, AKA "The Volume," to produce more realistic lighting and backgrounds on studio sets. For the feature film The Mandalorian and Grogu, which hits theaters May 22, Favreau recently revealed that he had Disney build an Apple Vision Pro app to preview its full IMAX scope during filming.

"So I'm making an IMAX movie, and I'm looking at a TV screen, and no matter how big your TV screen is it's not an IMAX screen," Favreau said in a recent episode of The Town podcast. "We built software so that I can pop on my Apple Vision Pro and be sitting in an IMAX movie theater and see the full aspect ratio when we're lining a shot up. And I can watch that take and see what people will see."

Favreau isn't the first director to use the Apple Vision Pro — Wicked filmmaker Jon Chu also used it to handle post-production work — but he's the first to specifically mention using the headset for IMAX production. That's still a relatively limited use case for the Apple Vision Pro, but it's one that could be useful to future filmmakers. With its large field of view and sharp micro-OLED screens, the Apple Vision Pro is one of the only ways to replicate the experience of watching a large IMAX screen at home. (The Meta Quest 3 comes in as a close second.)

In general, Favreau says he's more excited about using existing consumer technology in the filmmaking process than AI. He mentions using the Unreal Engine to previsualize special effects on The Mandalorian and his previous films, and he believes the quality from game engines could be good enough to make it into final productions down the line.

"This is what the animation industry has understood from the beginning," he said. "Get it right before you ever paint a cel."

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-mandalorian-and-grogu-director-used-apple-vision-pro-to-preview-the-film-in-imax-140331311.html?src=rss

GoPro’s Mission 1 camera series will start at $600

2026-04-20 21:00:44

We heard all about GoPro's new action camera series last week, but the company is now unveiling the pricing across its Mission 1, Mission 1 Pro and Mission 1 Pro ILS cameras. The entry-level Mission 1 ($600) features GoPro's new 50-megapixel 1-inch sensor, which the company says will offer a major leap in image quality and low-light performance over the Hero 13 line. While largely looking the same as the Hero series (and still waterproof), the Mission 1 can record 8K video at 30fps and 4K at 120fps. It lacks the higher frame rates of the other Mission 1 cameras, but supports 10-bit GP-Log2 color and 32-bit float audio.

The Mission 1 Pro ($700) is the flagship fixed-lens model this year, aimed at the professional (or semi-pro) videographer. It has upgraded frame-rate capture to 8K at 60 fps and 4K at 240 fps, along with an extreme "burst" slow-motion mode that hits 960 fps at 1080p. It also captures 4:3 "Open Gate" recordings at 8K/30fps and 4K/120fps, covering the entire sensor area, enabling more versatile editing and cropping across different screen sizes, including vertical video.

GoPro Mission 1 camera series
Steve Dent for Engadget

Then there's the beastly Mission 1 Pro ILS (Interchangeable Lens System). It swaps the standard GoPro lens for a Micro Four Thirds (MFT) mount lens. It otherwise shares the same 1-inch sensor and high-speed 8K/60fps video specs as the Pro model. It also matches the Pro model's $700 price, with an additional $100 discount for GoPro subscribers. However, it won't be launching until Q3 2026.

All of the Mission 1 Series accessories will be available on a rolling basis beginning May 28, with GoPro's own wireless mic system (take note, Rode and DJI) priced at $160. If you preorder a Mission 1 or Mission 1 Pro directly from GoPro now, you'll get the point-and-shoot grip bundled for free. The company still doesn't have an official release date for the cameras.

This article originally appeared on Engadget at https://www.engadget.com/cameras/gopros-mission-1-camera-series-will-start-at-600-130044898.html?src=rss

Blue Origin landed its recycled New Glenn booster but failed to put payload in orbit

2026-04-20 13:58:46

Blue Origin has successfully reused its first-stage New Glenn booster for the first time after it landed in a cloud of smoke and fire on a recovery ship. It marks the second flight and reuse of Never Tell me the Odds, after the booster was recovered from New Glenn's previous launch in November last year. However, the rocket company's first commercial mission was marred by a failure to place the communications satellite payload into orbit. 

The launch went smoothly to start with, with the first-stage GS1 booster separating from New Glenn after three minutes and landing smoothly 10 minutes after launch following two braking burns, as shown in a post on X from Blue Origin's owner, Jeff Bezos. 

However, several hours later the Blue Origin team and satellite manufacturer, AST SpaceMobile, announced that the payload had failed to reach orbit. "We have confirmed payload separation," Blue Origin announced on X. "AST SpaceMobile has confirmed the satellite has powered on. The payload was placed into an off-nominal orbit. We are currently assessing and will update when we have more detailed information." 

Later on in a press release, AST SpaceMobile revealed that "the satellite separated from the launch vehicle and powered on, [but] the altitude [was] too low to sustain operations with its on-board thruster technology and will de-orbited. The cost of the satellite is expected to be recovered under the company’s insurance policy."

The upper stage was supposed to position the satellite into a 285 mile orbit after completing two burns. It would have then unfolded a 2,400 square-foot antenna and linked with six other satellites in a test for AST's high-speed direct-to-cell network. However, early telemetry data showed that the satellite only reached 95 miles, well below a sustainable orbit. It's not yet clear how the failure occurred. 

Despite that, Blue Origin can take some solace in its successful first-stage reuse, particularly since it happened on just the third New Glenn mission (NG-3). It took SpaceX, by comparison, 32 flights before its first successful reflight of a previously flown orbital-class booster. 

Blue Origin will definitely want to solve the upper stage issue soon. Its next flight is the first New Glenn launch of Amazon Leo (formerly Project Kuiper) broadband satellites. It plans to put 48 of those into orbit to significantly expand the Starlink rival's constellation, which currently sits at 241 satellites. 

This article originally appeared on Engadget at https://www.engadget.com/science/space/blue-origin-landed-its-recycled-new-glenn-booster-but-failed-to-put-payload-in-orbit-055846419.html?src=rss

The NSA is reportedly using Anthropic's new model Mythos

2026-04-20 05:15:02

Despite the months-long feud between Anthropic and the Pentagon, the National Security Agency is using the AI company's new Mythos Preview, according to Axios, which spoke to two sources with knowledge of the matter. Anthropic announced Mythos Preview at the beginning of April, describing it as a general-purpose language model that is "strikingly capable at computer security tasks." But back in February, Trump ordered all government agencies to stop using Anthropic's services after the company refused to budge on certain safeguards for military uses during contract talks. 

The news comes days after Anthropic CEO Dario Amodei met with White House chief of staff Susie Wiles and other officials, reportedly to discuss Mythos. The White House later said the meeting on Friday was "productive and constructive," though President Trump said he had "no idea" about it when asked by reporters, Reuters reports. According to Axios' sources, the NSA is one of the roughly 40 organizations Anthropic gave access to Mythos Preview, and one said it's "being used more widely within the department" too. 

The company is still embroiled in a legal battle with the US government. Anthropic filed lawsuits against the Department of Defense in two courts in March after the Trump administration labeled it a "supply chain risk," and the Pentagon filed a response shortly after. While Anthropic was granted a preliminary injunction by one court to temporarily block this designation, federal judges in the other denied its motion to lift the label. 

This article originally appeared on Engadget at https://www.engadget.com/ai/the-nsa-is-reportedly-using-anthropics-new-model-mythos-211502787.html?src=rss

Beijing's robot half-marathon is back for its second year with far less embarassing results

2026-04-20 03:13:08

To make up for an incredibly laughable inaugural event, Beijing is running back its humanoid robot half-marathon. Fortunately, the event that pits humanoid robots made by Chinese companies against each other across 13 miles went a lot smoother this year.

This year's half-marathon hosted more than 100 competitors, with first place going to Honor, better known for its smartphones, and its red-clad robot named Lightning. Living up to the name, the gold medalist finished the race in 50 minutes and 26 seconds. That's several minutes faster than the human record that was recently set by Uganda's Jacob Kiplimo last month.

Honor swept the other podium spots, with the important caveat that they all navigated the course autonomously, according to the state-sponsored television news agency CCTV. That's a massive improvement over last year, where the fastest time among 21 robots was achieved by Tiangong Ultra with a record of two hours and 40 minutes. Last year's event saw many of the bipedal robots receiving assistance from human operators who ran alongside them, as well as some comical mishaps, like falling at the starting line.

However, the BBC reported that around 40 percent of the robots competed autonomously this year, while the rest were remote-controlled. Despite the rapid improvements, this year's event still had its fair share of crashes, even from Honor's robots.

This article originally appeared on Engadget at https://www.engadget.com/ai/beijings-robot-half-marathon-is-back-for-its-second-year-with-far-less-embarassing-results-191308396.html?src=rss